![]() As stated previously, ranged units do little to nothing against these guys and they have a semi-decent move speed for an infantry unit so siege weapons like ongers won't always hit their mark. If you get to a point where you're forced to fight them on even footing, in terms of shear brute force they obviously have the advantage due to how quickly they can replenish an army of huscarls. Harassing them in the feudal age with some archers as briton should cause some massive damage that should snowball and ultimately lead to your victory. Goths are basically an all-in offensive civ, they have no early game to speak of, they can't even build wooden walls if I recall correctly. On top of that once they get their tech from the castle they can start mass producing them from barracks. ![]() The Huskarl is the only unit the Goths really have going for them, hence why they are quite powerful.
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